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SoulSaber 2 (Retail version)

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SoulSaber 2 (Retail version)

Post by Endymion on Sat Feb 20, 2016 8:20 pm

History:
The title say "retail version". The game started as Project Armored Doll by Yamadaya and was freeware. After some patch it ws renamed to SoulSaber 2 (it has the same character design and shares many characters with the fighting game called SoulSaber). When reached the version 0.40 (I don't know the exact version) when it was still beta the game changed to be shareware. The development then become closed and there was no update posts till the version 1.00. And now there is the version 1.125 which distribution has changed to digital rather than physical. Finally all of as can buy it, as I did! Very Happy

I'm a longtime fan of this project. It is very good to see finally a digital release. Very Happy

The SoulSaber 2 is a 3D TPS arena action game. Like many other game in this genre it features different characters with different abilities and stats. It also uses lock-on system instead of mouse controlled crosshair. The characters are mostly humanoid androids equiped with weapons that uses the android's energy source. All characters has a melee and a shooting attack (the long range specialized units sometimes has two shooting attacks instead a melee weapon), as well as special attacks. The weapons automatically target the opponent you lock-on. However you will not fire exactly to that target, instead you fire toward a separate crosshair. This crosshair changes its position around the target as you move or change the camera angle. This helps you to fire a predicted place and makes harder to evade.

The characters are extremely different. There are four type of units in the game. Each type is useful for a different role in the team (there is always two team, can't be changed). There are units that have no chance by itself against an another one, but effective against a third type. The effectiveness always depends on the fighting style. Moving faster will decrease the power and damage, while the slow movement increase the defense. Sometimes the attack itself changes depending on the speed (on normal speed it fire slow but strong bullets, with dash it fires faster but use weak bullets for example).

The game also has online multiplayer mode, and has bots for offline and online game modes. To unlock more characters however you need to play online since you got experience from it.

And finally a gameplay video. I did not uploaded one myself because I work on translating the game to english. If I finished maybe I will make one. Smile


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Re: SoulSaber 2 (Retail version)

Post by Endymion on Tue Feb 23, 2016 3:21 pm

As I promised, here is two video I recorded recently. Smile




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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Tue Feb 23, 2016 8:18 pm

this really looks good!!! I suppose that the gameplay should be quite comfortable

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Wed Feb 24, 2016 8:44 am

It is comfortable if you used to it, but very hard for new players. During moving it is extremely hard to hit anything if you not know the way. It requires some practice, especial the melee specialized units.

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Wed Feb 24, 2016 12:00 pm

mm I see... could show u all the characters

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Wed Feb 24, 2016 6:21 pm

It would be hard, since I not unlocked all of them. I'm still on lvl3. But you can try all. Smile

Here is the link: Download and Password

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Re: SoulSaber 2 (Retail version)

Post by Casval on Thu Feb 25, 2016 3:54 pm

I wonder.. I know the creators made this too, but what happened to that other shooter type game Yamadaya made? I recall they did this SD Gundam type game that combines UCGO with SDGO. you could customize the units with different weapons, and theres a system of rank up/down where you can earn or LOSE your MS.
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Re: SoulSaber 2 (Retail version)

Post by Endymion on Thu Feb 25, 2016 4:34 pm

This works the exact same except with the Project Armed Doll's characters. The other game was called Walkergunner and use the exact same movement system. It is still on beta 0.12, and the latest update was about a year ago. The SoulSaber made him famous, I no wonder that game has higher priority in development.

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Sat Feb 27, 2016 8:49 pm

thanks for the link!

mm I think now everything is lolis in japan


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Re: SoulSaber 2 (Retail version)

Post by Endymion on Sun Feb 28, 2016 3:47 pm

This game isn't loli style. It looks very normal for me. Try out the Touhou Hisoutensoku for loli characters. That is one of the most funniest fighting game ever. We played on that a lot. XD

Also there is the Touhou Sky Arena and the Magical Battle Arena NEXT, these has some loli characters too. These are 3D TPS games with lock-on, much like the Windom XP. Very Happy

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Tue Mar 01, 2016 8:52 pm

HAHAHA yeah is true but I mean that now the style of japan is just girls of high school with weapons XDD

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Wed Mar 02, 2016 1:58 pm

Pretty much. But if not girls, then boys with the same age. I really not into these young heroes. XD

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Sun Mar 06, 2016 6:03 pm

that's true XD
even so I miss the 90's style XC

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Sun Mar 06, 2016 7:48 pm

Then play Rabi-Ribi, that is something new with the 90's style. Very Happy

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Mon Mar 07, 2016 10:20 pm

yes? that is great! I love the old style

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Tue Mar 08, 2016 5:19 pm

The old style somewhat more cute. That is what I like.

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Tue Mar 08, 2016 7:40 pm

yeah is more classic I really love the Japan of those years

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Tue Mar 08, 2016 8:58 pm

And not just Japan, there is the first generation of the Transformers and the Unreal games. Also there is Duke Nukem, Shogo M.A.D., Blood 2, and the Sacred. But I could say the Diablo, Warhammer, and so on. Many epic legendary games and shows. Very Happy

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Thu Mar 10, 2016 10:50 pm

I start to feel old Russian Roulette

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Fri Mar 11, 2016 5:06 pm

Then start to be child again. Get these games and play again. I just installed the Dysnomia ExBurst.

That game still rocks. It is good when you can lock on enemies like in Windom XP, but when you can aim with mouse is a very different thing. Even if the weapon is a homing missile the aim still do a lot of thing. Aim upward and the missile will approach from above, fire toward the opponent's move and it will has more chance hitting it. Also the Dysnomia has more characters than UK. UK has 24, and the Dysnomia has 27. Very Happy

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Fri Mar 11, 2016 8:51 pm

It sounds promising!

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Sun Mar 13, 2016 5:27 pm

There is something I want to show you. If you thought SoulSaber 2 is a kind of loli game, then what about this?

This is loli... a parody game of Gundam with loli girls! Very Happy


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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Mon Mar 14, 2016 7:25 pm

lol! that is other lvl of loli

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Re: SoulSaber 2 (Retail version)

Post by Endymion on Mon Mar 14, 2016 7:32 pm

It is always 2on2. You can equip your character with weapons that parody the classic Gundam weapons. Here you can see better:



Not as good as the SoulSaber 2, but really fun. Smile


Last edited by 武蔵 象二郎 on Thu Mar 17, 2016 8:27 pm; edited 1 time in total

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Re: SoulSaber 2 (Retail version)

Post by Exzaith on Thu Mar 17, 2016 7:32 pm

btw you can post something about vocaloid? like the miku miku dance? I see that some models of games can be imported to mmd like onigiri

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Re: SoulSaber 2 (Retail version)

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