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Post by Endymion Fri Mar 25, 2016 2:14 pm

The so called original units was inspired too, this is no problem. The Windom XP was made from the very base of the Gundam, Evangelion, Zone of The Enders and so on. A plus Getter isn't problem at all.

The invincibility time however always a hard question. There is only two unit which has it, the third sub weapon of the Vienna and the Ranunculus. The move however very punishable because the invincibility will end before the attack. There isn't much reason why those units have it anyway. XD
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Post by Exzaith Sat Mar 26, 2016 9:06 pm

in ukwxp there are two types of "transformations" the "Airplane mode"
or with a "custom script"

Airplane mode it's just a default transformation of the robot when in flight
custom script this is a true transformation the problem is that very few people can program something like and is very hard (a big pain I just make 2 modsw with a true transformation)

mm yeah you can doing your own version of a robot or something similar this game is very easy to make diferent things
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Post by Endymion Sun Mar 27, 2016 8:18 am

Actually all of the transformation in the Windom XP is nothing more than a modifier for the stats. It gain (or lose in the case of Primula) speed, and increases the boost drain. The weapons basically triggered by the flight. It is like the Vienna's sway shot: the unit always has it but only can use with the corresponding combination. In the case of the Asteroids it is the flight trigger. As Exzaith said it is just a cool looking trick, isn't a real transformation.

The custom script is like the Primula's attribute. It not just trigger a different weapon but has its own arsenal depending on the attribute.
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Post by Sodium Mon Apr 04, 2016 8:01 am

Would you guys be interested in a Giant robot themed play-by-post role-playing game?
The system I'll be using is Battle century G, whose rules can be found Here
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Post by Endymion Mon Apr 04, 2016 3:48 pm

We played Windom XP roleplay back then on the official server. It isn't used any system. We talked and acted as our character on the board, and when it comes to fight we did it in the game. It was an awesome experience! Very Happy

The character and its abilities that we can though depended on the performance and the points we got during play. The character you seen on my avatar was my roleplay character. It was even better with the many new players when they wanted to play as Millenniums to make a better role for everyone. Because of my record on the rankings I was the one that used one of the three unique Operation Suits, the BlackComb (the two other was the BlackSelena and the Primula). Good memories. Smile
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Post by Exzaith Tue May 31, 2016 7:15 pm

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Post by Endymion Wed Jun 01, 2016 7:17 am

This looks very cool. Which game is this?
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Post by Exzaith Thu Jun 02, 2016 8:45 pm

is a prototype game made individually by a Japanese based on Zoids
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Post by Endymion Fri Jun 03, 2016 8:02 am

It is really awesome, I wish more fan feel the strenght to start a game like this. I remember when Kamada showed first the Blue Burst and a year latter the Bootfighter at Kobedenshi. The times changing, there are less fan developer or I don't know.
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Post by Exzaith Tue Jun 07, 2016 8:34 pm

this game is still in early stages but will be really amazing
It was created in unity
It is based on the manga and the series of Zoids very very faithfully in every detail
I really think this will be the new ukwxp but Zoids
link beta in description of video
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Post by Endymion Wed Jun 08, 2016 1:41 pm

I wish it wil have some kind of multiplayer too.
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Post by Exzaith Wed Jun 15, 2016 10:32 pm

it could be really great well the game is still on beta face we have to wait for see more about this games but looks really good
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Post by Endymion Thu Jun 16, 2016 8:26 am

The Windward required a year after the earily access, the good games needs more time. Razz
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Post by Exzaith Mon Jun 20, 2016 8:43 pm

yeah I like the evolution of a proyect
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Post by InfinitasImpetum Fri Jun 24, 2016 8:55 pm

got a crazy idea for a game and started building a planet generator. now i am just doing it for fun. here is my results.

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Post by Endymion Sat Jun 25, 2016 9:48 am

Lol, it should be used for many good rogue-like sandbox sci-fi game. There is a starship game that uses random generated world with planets and solar systems. You should use it for a mech themed rogue-like game.
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Post by Exzaith Mon Jun 27, 2016 9:11 pm

it looks really good I like it!
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Post by InfinitasImpetum Mon Jun 27, 2016 9:41 pm

I am really just experimenting thinking about what i am going to build. might just stick to experimenting so i can use what i learn to build a decent game.
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Post by Exzaith Mon Jul 04, 2016 11:07 pm

is normal could be a good idea make a early access
for receive ideas and suggestions from players
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Post by Endymion Tue Jul 05, 2016 8:14 pm

Back then we're called this alphas and then betas when the game isn't completed yet. The world changing so much. XD
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Post by Exzaith Wed Jul 06, 2016 6:29 pm

yeah is a good idea many games was better with a early access
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Post by Endymion Wed Jul 06, 2016 8:39 pm

They're just making it a way too complex.
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